I don't really think Megaman 9 is that hard?

Replies

Community Toy said, (49 days ago)

Everyone is bitching about how Megaman 9 is impossibly hard. I downloaded the demo and once you learn the patterns it's not hard at all.

Maybe you guys saying it's so hard have forgotten how to play games like this? It's mostly a matter of knowing where to go and memorizing it by rote and if you fuck up and die, going back and doing it again. I wish the demo let you fight the boss though. kind of weak you can't.

TWIGBy Fierce said, (49 days ago)

i'm finding it hard and yeah i fully admit it's because i forgot how to play 8 bit games

it's more frustrating than anything, and when I get frustrated things get exceedingly more difficult

0get2dachoppa0 said, (48 days ago)

I actually watched a video of Mega Man 9 and I didn't think it was gonna be 8-bit.
I thought it'd be 16 at least because Mega Man 8 was 16-bit. .as was 7. . .that doesn't make any sense.

0get2dachoppa0 said, (48 days ago)

on the other hand, who's getting Bomberman Blast?

Ghostie said, (48 days ago)

There is a new Bomberman? :)

0get2dachoppa0 said, (48 days ago)

yes
a new Bomberman game came out on WIiWare, with 8 WAY ONLINE PLAY

I wondered when we'd get a real Bomberman game

Community Toy said, (48 days ago)

Megaman 8 was 32 bit. It was a PlayStation game. They just wanted to be retro. He doesn't even have the ability to charge and slide which he gained in Megaman 3. This is like directly following up Megaman 2, which is fine with me, since that was my favorite Megaman game.

0get2dachoppa0 said, (48 days ago)

oh yeah, I did completely forget part 8 was 32 bit.

. . . . it's a folow up to Mega Man 2, eh?

wow, I didn't think they're laziness with Street Fighters story would carry over into the Mega Man series.

at least they didn't call it "Mega Man Alpha"

Community Toy said, (47 days ago)

Uh, it's a game about a blue guy in shorts shooting robots. Who cares about the story?

But the story I assume follows Megaman 8, but I was talking gameplay.

0get2dachoppa0 said, (47 days ago)

right. and you said the game play went back to before part 3

Community Toy said, (46 days ago)

Yeah, which it did. It's not laziness, it's retro.

0get2dachoppa0 said, (46 days ago)

not when you're a developer with a history of laziness

Community Toy said, (45 days ago)

They painstakingly recreated the 8-bit experience. There's an option to turn on 80's style sprite flicker.

0get2dachoppa0 said, (45 days ago)


. . . .does the game crash?? :)

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