A random list of the worst and most useless weapons and power ups in video game history
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Top Spin - Mega Man 3 (seriously took 8 year old me forever to figure out what it even did)
Butterfly Net - Legend of Zelda - Link to the Past
Any and all of Edward's Harps - Final Fantasy IV
Ligtning Cloud - Mario Kart Wii
Blaster - Quake 2
Half the shit in Dead Rising
NOT IN THE SUMMER, there are some bugs that are worth SERIOUS bells and once you master bee capturing you're laughing
I thought that firey mario became pretty obsolete with super mario 3. Compared with the raccoon tail it was completely useless.
Tanooki Suit Mario. The extra "turning to stone" power never helped.
The chemical sprayer in BioShock. I think I used it....once?
90% of the weapons in Hitman. Though all fun, anything unsilenced is totally useless if you want to beat the game with Silent Assassin status.
The crossbow in Perfect Dark. Yeah, with 30 futurist laser guns and rocket launchers to pick from with badass names like the Mauler and Reaper, I want to use a freaking crossbow.
@heraldic the electric spray fucking owns big daddy's
@pagne lol yeah the cross bow was pretty ass as much as i loved using it
@chrome YUS
@Twig: omg I remember the klobb now! We used to call it the "staple gun".
Cracked/inferior/splintered/etc weapons: esp. weapon classes you can't use - Diablo II
No, the dumbest plasmid in BioShock was the one that sprayed bees everywhere. I mean, seriously?
yah the bees are fucking useless, they don't even really have a "cool" factor
The Stoppable Force - WoW
Although I think that weapon deserves an award just for the name.
@Paully, twigby: which is a shame, because the bees sound like they could have been epic, based on the concept.
@fiz i was hoping the bees would be good for distracting, in case you didn't want to necessarily go into direct combat, but the enemies still come at you even when swarmed with bees
also in the late game you have so much case those situations never really arise
I got the bees just after I had saved. When I died so fast, I didn't even wait to respawn. I just re-loaded my saved game and saved my cash.
@twigby- Butterfly net in LttP is how you bottled fairies. Bottled fairies = free res. You could also bottle bees, and trivialize all of the normal enemies in most dungeons.
Smash Brothers Brawl- Team Healer http://www.smashbros.com/en_us/items/item13.html
Mario 3- Frog suit. Made normal levels harder, and made water levels completely different than they usually were, not really worth it. Also, the Music Box. Seriously, who tried to AVOID the hammer/boomerang/whatever brothers? Thems free items.
Goldeneye/Perfect Dark- Remote/Timed mines. Maybe I just never got the hang of them, but proximity mines were the only ones I found worth a crap.
@toast faeries in a bottle are only useful for maybe the first quarter of the game, afterwards you should be carrying red medicine anyways
totally agree with frog suit mario and on the subject of mario 3 the FUCKING ANCHOR. Pain in the ass to get and all it did was keep the ariships from moving on the map, STUPID.
remote/timed mines are pretty ass
@twigby- even with the faeries being less than useful, Link's Bees can blot out the sun.
@Danny- Dude, even though it was worthless, I still always HAD to have the boot when I saw it hopping around.
Aeris's Great Gospel limit break item, FFVII.
I had one friend who leveled her enough to be able to use it. He said it's a damn good thing she died halfway through the game (OMG SPOILERS), otherwise any and all boss battles from then on would have been beyond cake.
Any weapon combination in Gunstar Heroes you had to "drive" around the screen (I think the Fire+Homing one was one of them).
This thread has me thinking more of games I played as a kid which were either way too hard for anyone ever (I went back and tried to play Burger Time. Just as fucking hard now as it was then), or just generally incomprehensible (A Boy and his Blob, while interesting in concept, was fucktarded in execution).
Oh and of course EarthWorm Jim's Bubble Gun....
....or does that not count since it is intentionally useless?
I'd rather slap someone than have to use a Klobb.
The molotovs in GTAIV are pretty useless.
I used the Bubble Lead in Mega Man 2 exactly ONCE.
The piggy/mini/frog spells in FFIV were hilarious but NEVER FUCKING WORKED.
@CM: yeah, but for that one time you need to use the Bubble Lead, it is pretty critical to the game.
Only because the designers were, like, "Dudes, we forgot to make the Bubble Lead useful and the game is due, like, tomorrow."
"Ah, shit, I knew we were forgetting something."
"Alright, okay, we can fix this. Nerf all the weapons on the final battle except the bubble thing. That should do it."
Half the items in the NES "Who Framed Roger Rabbit" were only good against specific enemies you'd see about twice in the whole game.
the bananas in Mario Kart Wii. You KNOW nobody's gonna run over those things. . . .and they give them to you even if you're not in first place.
and the laser in Contra, of course.
I'm going to disagree on the bananas. I've been a big banana-fan since the NES days.
It's only when you're in last place that they're really useless.
yeah bananas are good imo, they shield from red shells if nothing else
even if no one hits them, a stratgically placed "wall of bananas" set through a race can force your opponents to take longer outside routers
also yeah totally molotov cocktail, if for no other reason than the fact that I tend to kill myself with them more often than not
Exactly. Shields is their primary use.
And spamming bananas really messes with everyone else.
I'm talking about the single banana which you just drop. That doesn't serve as a sheild at all.
@twigby - you are DEAD ON about the molotov cocktail. No matter how far away you are when you throw it, it's just not enough to avoid having to run around trying to put out the fire on yourself.
@CM: Actually, the frog/mini/etc. spells in FFIV always worked for me
...when my caster was confused.
@FiZ: All those status spells piss me off something fierce. They always work for the enemy and ALWAYS whiff when I cast them.
So sleep, confuse, paralyze, all that shit, I never bother with them.
@CM: And then FFXII comes along pulls a 180 that's just as fucked- Nihopalaoa + Remedy = Destroy anything in the game.
@FiZ- Or Nihopalaoa + phoenix down = 100% instant death to anything not immune to death.
About 80% of the abilities in Final Fantasy Tactics. Also, the entire lancer class. No way to preview when you land, so your options are do the math yourself, or limit it to enemies you have rooted.
@PT: http://threepanelsoul.com/view.php?date=2007-12-10 The only thing you need to know about FF Tactics abilities.
@FiZ: Are you dissin' FF Tactics? 'Cause if you are, you and me are gonna have words. Words consisting of scrolling text with static portraits over a world map. FIGHTIN' WORDS.
@CM: Quite the contrary.
A) Tactics is still my favorite in the entire FF franchise to date.
II) I just completely agree with the comic/rant: Hamedo = the best 1200 job points you will ever spend.
you could mutilate that whole game with a party of 2 dancers, and all the rest- monks.

Klobb - Goldeneye